1 | package net.bmahe.genetics4j.neat.selection; | |
2 | ||
3 | import java.util.random.RandomGenerator; | |
4 | ||
5 | import org.apache.commons.lang3.Validate; | |
6 | import org.apache.logging.log4j.LogManager; | |
7 | import org.apache.logging.log4j.Logger; | |
8 | ||
9 | import net.bmahe.genetics4j.core.selection.SelectionPolicyHandler; | |
10 | import net.bmahe.genetics4j.core.selection.SelectionPolicyHandlerResolver; | |
11 | import net.bmahe.genetics4j.core.selection.Selector; | |
12 | import net.bmahe.genetics4j.core.spec.AbstractEAConfiguration; | |
13 | import net.bmahe.genetics4j.core.spec.AbstractEAExecutionContext; | |
14 | import net.bmahe.genetics4j.core.spec.selection.SelectionPolicy; | |
15 | import net.bmahe.genetics4j.neat.SpeciesIdGenerator; | |
16 | import net.bmahe.genetics4j.neat.spec.selection.NeatSelection; | |
17 | ||
18 | /** | |
19 | * Selection policy handler for NEAT (NeuroEvolution of Augmenting Topologies) species-based selection. | |
20 | * | |
21 | * <p>NeatSelectionPolicyHandler implements the species-based selection mechanism that is fundamental to the NEAT | |
22 | * algorithm. It organizes the population into species based on genetic compatibility, applies fitness sharing within | |
23 | * species, and manages reproduction allocation across species to maintain population diversity and protect innovative | |
24 | * topologies. | |
25 | * | |
26 | * <p>Key responsibilities: | |
27 | * <ul> | |
28 | * <li><strong>Species formation</strong>: Groups genetically similar individuals into species</li> | |
29 | * <li><strong>Fitness sharing</strong>: Adjusts individual fitness based on species membership</li> | |
30 | * <li><strong>Reproduction allocation</strong>: Distributes offspring across species based on average fitness</li> | |
31 | * <li><strong>Diversity preservation</strong>: Protects innovative topologies from elimination by established | |
32 | * forms</li> | |
33 | * </ul> | |
34 | * | |
35 | * <p>NEAT species-based selection process: | |
36 | * <ol> | |
37 | * <li><strong>Compatibility calculation</strong>: Measure genetic distance between individuals</li> | |
38 | * <li><strong>Species assignment</strong>: Assign individuals to species based on compatibility thresholds</li> | |
39 | * <li><strong>Fitness adjustment</strong>: Apply fitness sharing within each species</li> | |
40 | * <li><strong>Species evaluation</strong>: Calculate average fitness for each species</li> | |
41 | * <li><strong>Reproduction allocation</strong>: Determine offspring count for each species</li> | |
42 | * <li><strong>Within-species selection</strong>: Select parents within each species for reproduction</li> | |
43 | * </ol> | |
44 | * | |
45 | * <p>Species management features: | |
46 | * <ul> | |
47 | * <li><strong>Dynamic speciation</strong>: Species boundaries adjust as population evolves</li> | |
48 | * <li><strong>Species extinction</strong>: Poor-performing species are eliminated</li> | |
49 | * <li><strong>Representative tracking</strong>: Maintains species representatives for compatibility testing</li> | |
50 | * <li><strong>Population diversity</strong>: Prevents single topology from dominating</li> | |
51 | * </ul> | |
52 | * | |
53 | * <p>Common usage patterns: | |
54 | * | |
55 | * <pre>{@code | |
56 | * // Create NEAT selection policy handler | |
57 | * RandomGenerator randomGen = RandomGenerator.getDefault(); | |
58 | * SpeciesIdGenerator speciesIdGen = new SpeciesIdGenerator(); | |
59 | * | |
60 | * NeatSelectionPolicyHandler<Double> handler = new NeatSelectionPolicyHandler<>(randomGen, speciesIdGen); | |
61 | * | |
62 | * // Configure NEAT selection policy | |
63 | * NeatSelection<Double> neatSelection = NeatSelection.<Double>builder() | |
64 | * .compatibilityThreshold(3.0) | |
65 | * .speciesSelection(new TournamentSelection(3)) // Within-species selection | |
66 | * .build(); | |
67 | * | |
68 | * // Resolve selector for EA execution | |
69 | * Selector<Double> selector = handler.resolve(executionContext, configuration, resolverRegistry, neatSelection); | |
70 | * }</pre> | |
71 | * | |
72 | * <p>Integration with genetic operators: | |
73 | * <ul> | |
74 | * <li><strong>Crossover compatibility</strong>: Species ensure genetic compatibility for meaningful recombination</li> | |
75 | * <li><strong>Mutation guidance</strong>: Species composition influences structural mutation rates</li> | |
76 | * <li><strong>Innovation protection</strong>: New topologies get time to optimize within their species</li> | |
77 | * <li><strong>Diversity maintenance</strong>: Multiple species explore different regions of topology space</li> | |
78 | * </ul> | |
79 | * | |
80 | * <p>Performance considerations: | |
81 | * <ul> | |
82 | * <li><strong>Compatibility caching</strong>: Genetic distances cached for efficiency</li> | |
83 | * <li><strong>Species reuse</strong>: Species structures maintained across generations</li> | |
84 | * <li><strong>Parallel processing</strong>: Species-based selection enables concurrent evaluation</li> | |
85 | * <li><strong>Memory management</strong>: Efficient species membership tracking</li> | |
86 | * </ul> | |
87 | * | |
88 | * <p>Selection policy delegation: | |
89 | * <ul> | |
90 | * <li><strong>Within-species selection</strong>: Delegates to standard selection policies (tournament, roulette, | |
91 | * etc.)</li> | |
92 | * <li><strong>Composable policies</strong>: Can combine with any standard selection mechanism</li> | |
93 | * <li><strong>Flexible configuration</strong>: Different species can use different selection strategies</li> | |
94 | * <li><strong>Performance optimization</strong>: Leverages existing high-performance selectors</li> | |
95 | * </ul> | |
96 | * | |
97 | * @param <T> the fitness value type (typically Double) | |
98 | * @see NeatSelection | |
99 | * @see NeatSelectorImpl | |
100 | * @see Species | |
101 | * @see SpeciesIdGenerator | |
102 | * @see SelectionPolicyHandler | |
103 | */ | |
104 | public class NeatSelectionPolicyHandler<T extends Number & Comparable<T>> implements SelectionPolicyHandler<T> { | |
105 | public static final Logger logger = LogManager.getLogger(NeatSelectionPolicyHandler.class); | |
106 | ||
107 | private final RandomGenerator randomGenerator; | |
108 | private final SpeciesIdGenerator speciesIdGenerator; | |
109 | ||
110 | /** | |
111 | * Constructs a new NEAT selection policy handler with the specified components. | |
112 | * | |
113 | * <p>The random generator is used for stochastic operations during species formation and selection. The species ID | |
114 | * generator provides unique identifiers for newly created species throughout the evolutionary process. | |
115 | * | |
116 | * @param _randomGenerator random number generator for stochastic operations | |
117 | * @param _speciesIdGenerator generator for unique species identifiers | |
118 | * @throws IllegalArgumentException if randomGenerator or speciesIdGenerator is null | |
119 | */ | |
120 | public NeatSelectionPolicyHandler(final RandomGenerator _randomGenerator, | |
121 | final SpeciesIdGenerator _speciesIdGenerator) { | |
122 | Validate.notNull(_randomGenerator); | |
123 | Validate.notNull(_speciesIdGenerator); | |
124 | ||
125 |
1
1. <init> : Removed assignment to member variable randomGenerator → KILLED |
this.randomGenerator = _randomGenerator; |
126 |
1
1. <init> : Removed assignment to member variable speciesIdGenerator → KILLED |
this.speciesIdGenerator = _speciesIdGenerator; |
127 | } | |
128 | ||
129 | /** | |
130 | * Determines whether this handler can process the given selection policy. | |
131 | * | |
132 | * <p>This handler specifically processes NeatSelection policies, which configure species-based selection with | |
133 | * compatibility thresholds and within-species selection strategies. | |
134 | * | |
135 | * @param selectionPolicy the selection policy to check | |
136 | * @return true if the policy is a NeatSelection instance, false otherwise | |
137 | * @throws IllegalArgumentException if selectionPolicy is null | |
138 | */ | |
139 | @Override | |
140 | public boolean canHandle(final SelectionPolicy selectionPolicy) { | |
141 | Validate.notNull(selectionPolicy); | |
142 | ||
143 |
2
1. canHandle : replaced boolean return with true for net/bmahe/genetics4j/neat/selection/NeatSelectionPolicyHandler::canHandle → KILLED 2. canHandle : replaced boolean return with false for net/bmahe/genetics4j/neat/selection/NeatSelectionPolicyHandler::canHandle → KILLED |
return selectionPolicy instanceof NeatSelection; |
144 | } | |
145 | ||
146 | /** | |
147 | * Resolves a NEAT selection policy into a concrete selector implementation. | |
148 | * | |
149 | * <p>This method creates a NeatSelectorImpl that implements the species-based selection mechanism. It resolves the | |
150 | * within-species selection policy using the provided resolver and configures the selector with the necessary NEAT | |
151 | * components. | |
152 | * | |
153 | * <p>Resolution process: | |
154 | * <ol> | |
155 | * <li>Extract the within-species selection policy from the NEAT selection configuration</li> | |
156 | * <li>Resolve the within-species selection policy to a concrete selector</li> | |
157 | * <li>Create a NeatSelectorImpl with all necessary components</li> | |
158 | * <li>Return the configured selector ready for use in evolution</li> | |
159 | * </ol> | |
160 | * | |
161 | * @param eaExecutionContext the execution context for the evolutionary algorithm | |
162 | * @param eaConfiguration the configuration for the evolutionary algorithm | |
163 | * @param selectionPolicyHandlerResolver resolver for nested selection policies | |
164 | * @param selectionPolicy the NEAT selection policy to resolve | |
165 | * @return a configured selector implementing NEAT species-based selection | |
166 | * @throws IllegalArgumentException if selectionPolicy is null or not a NeatSelection | |
167 | */ | |
168 | @Override | |
169 | public Selector<T> resolve(final AbstractEAExecutionContext<T> eaExecutionContext, | |
170 | final AbstractEAConfiguration<T> eaConfiguration, | |
171 | final SelectionPolicyHandlerResolver<T> selectionPolicyHandlerResolver, | |
172 | final SelectionPolicy selectionPolicy) { | |
173 | Validate.notNull(selectionPolicy); | |
174 | Validate.isInstanceOf(NeatSelection.class, selectionPolicy); | |
175 | ||
176 | final NeatSelection<T> neatSelection = (NeatSelection<T>) selectionPolicy; | |
177 | ||
178 |
1
1. resolve : removed call to net/bmahe/genetics4j/neat/spec/selection/NeatSelection::speciesSelection → SURVIVED |
final SelectionPolicy speciesSelection = neatSelection.speciesSelection(); |
179 | final SelectionPolicyHandler<T> speciesSelectionPolicyHandler = selectionPolicyHandlerResolver | |
180 |
1
1. resolve : removed call to net/bmahe/genetics4j/core/selection/SelectionPolicyHandlerResolver::resolve → KILLED |
.resolve(speciesSelection); |
181 | final Selector<T> speciesSelector = speciesSelectionPolicyHandler | |
182 |
1
1. resolve : removed call to net/bmahe/genetics4j/core/selection/SelectionPolicyHandler::resolve → KILLED |
.resolve(eaExecutionContext, eaConfiguration, selectionPolicyHandlerResolver, speciesSelection); |
183 | ||
184 |
2
1. resolve : replaced return value with null for net/bmahe/genetics4j/neat/selection/NeatSelectionPolicyHandler::resolve → KILLED 2. resolve : removed call to net/bmahe/genetics4j/neat/selection/NeatSelectorImpl::<init> → KILLED |
return new NeatSelectorImpl<>(randomGenerator, neatSelection, speciesIdGenerator, speciesSelector); |
185 | } | |
186 | } | |
Mutations | ||
125 |
1.1 |
|
126 |
1.1 |
|
143 |
1.1 2.2 |
|
178 |
1.1 |
|
180 |
1.1 |
|
182 |
1.1 |
|
184 |
1.1 2.2 |